I'm sure an open-source Wii U emulator will emerge, and I'm pretty sure I can already see progress with the wiiu-emu research project (which is open-source). And not to also mention, Wii emulation became available on Dolphin too. But as soon as Dolphin became open-source, games suddenly all had more compatibility and had sound. Correct me if I'm wrong, but I remember back in the days of when I first got Dolphin (which was back in the days it was still closed-source), it really couldn't play much in the way of games, nor did it have any sound. And this is why we have open-source projects on big consoles, like the Wii and GameCube for example. it would never really achieve so much progress on a Wii U emulator if it's just being developed by one person alone. Settings are also unified so configuration is done once and for all. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. While the Wii U version of Breath of the Wild has technically been running in CEMU since shortly after its release early last month, version 1.7.4c of the emulator (released just yesterday to.
'Cause it really just doesn't make any sense to have a project closed-source just for developers to be "much more acknowledged and have more incentive to work on the emulator".īesides, he is wrong about Xenia emulator being worked on by one person, it's made by multiple people and is an open-source project. RetroArch is a frontend for emulators, game engines and media players. And I honestly don't really believe anything he said to me.